High damage class, suitable to be in the middle and back row. Works extremely well with healers.
❁ Swordsman skills introduction ❁
Gifted skill:
【Thunder Attack】Deals damage to enemy and increase all teammate’s defence, if an enemy is killed there’s a chance to trigger an extra normal attack.
Class skill:
【Swift attack】Deals damage to a single target, no cool down.
【Flurry】Multi target attack, Randomly attacks 2 targets and raises physical attack damage on self by 9.6%, cool down for 2 turns.
【Moon Chop】Single target skill, Does 3 continuous attacks on a single target, cannot attack on the next turn, cools down for 3 turns.
【Sword God】 Support skill, Removes de-buff on self and raises critical damage, cools down for 6 turns.
【Mystic Move】Single target skill, Deals damage to the most powerful mage on the enemy team and silence it for 2 turns, cools down for 5 turns.
【Swords Return】Deals damage to a row of enemies. 4 turn cool down.
【Heaven Break】Single target skill, Deals damage to a single target and lower their effectiveness of receiving heals, cool down for 4 turns.
【Cold Sword】Single target skill, Deals damage to a single target and increase attack damage by 50% if own health is below 35%, cool down for 3 turns.
【Unmatchable】Support skill, Critical damage increase by 50%, after attacking, “Flurry” and “Swords Return”skill effects are increased. Cool down for 2 turns.